

China's nuclear specialist required these to be fitted onto his Battlemasters by default, and they additionally released a small nuclear explosion when destroyed - opening the possibility of a suicide rush in the most dire of situations. Most Battlemasters could be upgraded with better engines and more potent ammunition, thus increasing their speed and damage respectively. The other advantage that the Battlemaster had over other MBTs was the number of upgrades available to them, and the diversity within their tank columns. Coupled with the decreased reload time from a Horde Bonus, Battlemasters can unleash a torrent of tank shells upon their unsuspecting enemies. This combination is deadly on its own, but reaches an even greater destructive potency when upgraded with Autoloaders ( Ta Hun Kwai only), upgrading their shots per clip from one to three. However, Battlemasters truly shine when fielded in groups or mixed in with Red Guards (or Mini-Gunners) or Tank Hunters the Horde Bonus that these units gain provide them with a rate-of-fire increase, giving them an edge over opponents in battles. They are also cheaper than the USA's better armored Crusader Tank, which makes them easier to deploy in larger numbers.

The Battlemaster is a reasonably powerful unit that can pull its weight in battle - its main cannon does respectable damage, and its armor can withstand a decent amount of damage before giving in. The tank lacks any anti-air protection and effective anti-infantry weapons, but can run down infantry. While it is not as advanced as American tanks, it is easily capable of crushing the relatively frail GLA armour in a head-on fight, and powerful upgrades are available from the Nuclear Missile Silo to make it even more formidable. Relatively inexpensive and quick to build, the Battlemaster is designed to crush its opponents with great numbers groups of 5 or more Battlemasters gain a Horde Bonus, improving their rate of fire.
